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Here are the acronyms and terms that you might encounter on chat while playing League of Legends or forums.

#

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

3v3, 3x3 : three versus three, usually refers to Twisted Treeline map

5v5, 5x5 : five versus five, usually refers to Summoner's Rift map

A

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ace : all of the enemy team is currently dead

AD : Attack Damage

AFK : away from keyboard, usually refers to a player that is not moving his champion whether he is AFK or not

AoE : area of effect, an ability that affects enemy in a specified area

AP : Ability Power, stat that boosts magic damage

APen : Armor Penetration

ARAM : all random all mid, type of game play

AS : Attack Speed

asap : as soon as possible; Attack Speed - Ability Power build

atm : at the moment

aura : a passive ability which affects the hero who has it and the hero around him/her for a specified range

B

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

b : back, fall back, retreat, enemy coming

back : fall back, retreat, enemy coming

bait : to deliberately appear to enemy to lure them into your allies

baron : Baron Nashor

bd : back door; to attack towers without minions

blitz : Blitzcrank

blue, blue buff : a buff given by Ancient Golem in Summoner's Rift

bot : bottom lane

brb : be right back

brush : the large grass area which causes anyone to be hidden to anyone outside it

buff : an effect that is advantageous to the champion (green)

build : the stats that the summoner focuses for its champion

burst, burst damage : a large amount of damage

C

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

cc, crowd control : ability that interfere with others action like stun and fear

cd, cdt : cooldown, cooldown time; the time before an ability can be used again

cdr : cooldown reduction; a percentage of cooldown is removed

creeps : minions

crit : critical hit damage, critical strike, a change damage that deals extra damage (usually twice the damage)

D

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

d, def : to defend a tower from being destroyed by the enemy

dc : disconnected from the game

debuff : an effect that is disadvantageous to the champion (red)

dive : to attack an enemy under turrets

DoT : Damage over Time; a damage that is given for every given time, like poison

dps : damage per second

dragon : the Dragon in Summoner's Rift or Ebonmaw, the Terror of Zaun in Twisted Treeline

dre : compadre or comadre (ES), comrade, friend, brother

E

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

elo : the ranking system used (see elo)

executed : killed by tower with no enemy credit

F

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

farm : to kill minions for gold

fate : Twisted Fate

FB : first blood

feed : to be constantly killed by enemy

focus : to target all attacks to a single enemy in a group battle

ftw : for the win

G

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

g, g? : game, game?

gank : to go with more than one champion to try to kill enemy often by surprise; an ambush; short for "gang kill"

gg : good game; end game (when said before a game ends, meaning, the game will end soon)

gj : good job

gl : good luck

GM : Game Master

grass : brush

H

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

harass : to annoy the enemy with small bursts on non-lethal damage, often forcing them to heal

heal : to regenerate health by summoner's spell, champion ability, item, or returning to base

heim, heimer : Heimerdinger

hero : champion

I

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

imba : imbalance, pertaining to the teams being imbalance; unfair; enemy over power

IP : Influence Point(s); the in-game money that can be earn by playing

J

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

juke, juking : fool the enemy

jungle : the massive trees between lanes where neutral minion is

jungler, jungling : to kill neutral minion

K

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

kite : to draw an enemy away from a tower or allies and into a gank, minion wave, or other painful situation

ks : killing spree; but commonly kill steal, to kill an enemy that your ally is trying to kill (for kill point)

L

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

lag : delay between the action of players and the server response

lane : the road that leads to the enemy base (nexus) that has turrets and inhibitors

last hit : last hit that killed an enemy or destroyed structures

leash : to pull, usually neutral minions

leave, leaver : to quit game before it ends

log : misconception of lag

LoM : low on mana

M

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

mastery, masteries : the additional stats set before the game

MIA : missing in action, an alive enemy that is missing from the map (or inside the fog of war), probably waiting for a gank or changing lane

mid : middle lane

moba : multiplayer online battle arena

mord : Mordekaiser

morg : Morgana

MR : magic resist; an armor against magic damage

ms : movement speed

mush : Teemo's Noxius Trap mushroom

N

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

nashor : Baron Nashor

naut : Nautilus

neut, neutral : neutral minion

nm : no enemy in middle lane

noob : beginner player, usually used to compare a player to noob; from newbie

O

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z http://lolph.wikia.com/wiki/Terminologies?action=edit&section=16# ol : online

om : over mid, asking every one to go over mid

omg : oh, my god

omw : on my way

oom : out of mana

op : over power

P

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

panth : Pantheon

passive : an ability which is innate to a champion; also, an ability that does not need to be cast

PBAoE : point blank area of effect, an AoE that is centered on the caster

pot : potions

pull : hitting a neutral minion and letting other kill it

push : to gather up a minion wave in an attempt to destroy structures

proc : an item or ability that has a chance of activating special effect; from special procedure

Q

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

R

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

re : enemy returned after reported as missing, MIA, or pinged on a location

red, red buff : te buff from the Elder Lizard in Summoner's Rift

river : the river that divides the Summoner's Rift into opposing team areas

root : a debuff which prevents any movement by champion excluding summoner's spells

RP : Riot Point(s), in-game money purchased with real money

runes : an item purchased before game to help increase champion stats

S

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

silence : a debuff that prevents a champion from using abilities

skin : different looks of a champion

ss : super skill (R); summoner spell; screenshot

skill shot : an ability that damages only the first enemy (minions or champions) it hit

stun : a debuff that prevents any action by a champion excluding summoner's spell

summoner : the player that controls a champion

support : a champion that support other champion by healing and adding buffs

T

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

tank : a character with high health, armor and/or magic resistance whose job is to initiate battles

top : top lane

U

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ulti : ultimate ability (R)

unique : an unstackable auras and passive effects

up : under power; direction opposite down

V

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

vlad : Vladimir

voli : Volibear

W

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

worm : Baron Nashor

wp : well played

ww : Warwick

X

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

xin : Xin Zhao

Y

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

yi : Master Yi

Z

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z